Patch Notes
Code Based Leaning Patch 1.6.0 (Enhanced Flexibility) [17/12/2022]
Code Fixes [1]
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Angle Calculation Solution got fixed
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Code Update [10]
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Custom Mesh Selection [Tag your Mesh, enable the "Custom Mesh Selection" Button and your done !]
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Lean Link Asset [can also be used as a Pre-Set Asset]
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Lean Logic Blueprint/C++ Class [Code your own behaviour related to the Lean Component more easily]
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Dynamic Speed Detection System [Set the Range of your Lean Intensity and the Character will interpolate from one to another based on the Velocity of the Character(MaxVelocity can be altered as well)]
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Enhanced Debug View [Numerous Button to specify what to Debug]
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Additional Feature : Custom Head Rotation [The Head rotates based on the Direction the Character is moving]
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Wall detection System [System to avoid the Collision of the Mesh with Walls in proximity]
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! Highly adjustable ​!
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Blueprint Version got removed ! [redundant]
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Several new Functions got added :
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Set Start Location [alter the Location of the Traces for the Wall detection System] (Debug View available)​
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Get Head Rotation Value [recommended use case : Animation Blueprint >> use this Function for setting up the Head Rotation System]
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Get Lean Logic Reference [Function for getting a Reference to a Lean Logic Class {Note : "Select Class" Variable should be the Class currently in use. > if not this Function is not going to work.]
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Pre-set Generator [Generate a copy of your Lean Setting in a Lean Link Asset]
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Visual Update [2]
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UI Overhaul [ >>> ]
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New Icons for each Class :
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Error Fix [3]
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Lean Rotation Error when reactivating the Component got fixed
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Numerous Bug Fixes !!!
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Performance Upgrade !!!
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Showcase >>
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Code Based Leaning Patch 1.5.0 (Runtime Fixes) [07/08/2022]
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Code Update [1]
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Many new Functions got added:
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Set new Lean Intensity​
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Set new Lean Limit
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Set new Lean Interpolation Speed
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Toggle Activation
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You can enable the smoothness Boolean so that you don't need to create a Timeline for Interpolating from the current to the Target "Lean Intensity".
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Toggle Activation has an integrated Interpolation "Curve" which will be automatically applied so that the Toggle Effect is as smooth as possible.
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Error Fix [1]
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Lean Rotation Error when reactivating the Component got fixed
Code Based Leaning Patch 1.4.0 (Additional Features) [26/05/2022]
Visual Update [1]
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Turn in Place System for Visual Representation got added !
Code Based Leaning Patch 1.3.0 (Solved) [14/04/2022]
Engine Update [1]
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Code Based Leaning is now available for Unreal Engine 5.0.0 !
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Error Fix [1]
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Lean Rotation Error got fixed by a new Realtime Angle Solution.
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Visual Update [2]
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Crosshair got remade in the Material Editor
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Overall UI got Improved
Code Based Leaning Patch 1.2.0 (Stable) [05/03/2022]
​Performance Update [2]
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Code Optimization (C++)
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Removed :
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The [ Input Down ] Function​
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Cause : It is not necessary anymore + It will improve the Performance by a lot !​
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Editor Update [3]
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"Removed" :
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The whole Blueprint Function Library
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The [ Go ! ] and [ Input Down ] Function​
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It will be done automatically by the Component !
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Visual Update [1]
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Readability of C++ Code got improved !
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Error Fix [1]
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The Character should now lean without rotating like hell ;)​​
Code Based Leaning Patch 1.1.0 (Optimized) [02/03/2022]
Performance Updates [3]
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Performance of Blueprint Code got improved !
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Custom Function Library got converted to C++
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Leaning is now Performance Independent !
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Visual Update [1]
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Readability of Blueprint Code got improved !
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Error Fix [1]
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​​C++ Variables are now Callable in Blueprints !
Code Based Leaning Patch 1.0.0 (Release) [28/02/2022]
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Plugin got released !